Table of Contents

Class GuiDialogConfirm

Namespace
Vintagestory.API.Client
Assembly
VintagestoryAPI.dll
public class GuiDialogConfirm : GuiDialog, IDisposable
Inheritance
GuiDialogConfirm
Implements
Inherited Members

Constructors

GuiDialogConfirm(ICoreClientAPI, string, Action<bool>)

public GuiDialogConfirm(ICoreClientAPI capi, string text, Action<bool> DidPressButton)

Parameters

capi ICoreClientAPI
text string
DidPressButton Action<bool>

Properties

DrawOrder

0 = draw first, 1 = draw last. Used to enforce tooltips and held itemstack always drawn last to be visible.
Vanilla dialogs draw order:
Name tags: -0.1
Chat dialog: 0
Block Interaction help: 0.05
Worldmap HUD: 0.07
Default value for most other dialogs: 0.1
Worldmap Dialog: 0.11
Player and Chest inventories: 0.2
Various config/edit dialogs: 0.2
Handbook: 0.2
Escape menu: 0.89

public override double DrawOrder { get; }

Property Value

double

ToggleKeyCombinationCode

The key combination string that toggles this GUI object.

public override string ToggleKeyCombinationCode { get; }

Property Value

string

Methods

OnGuiOpened()

Fires when the GUI is opened.

public override void OnGuiOpened()