Table of Contents

Class PlayerSpawnPos

Namespace
Vintagestory.API.Common
Assembly
VintagestoryAPI.dll
[ProtoContract]
public class PlayerSpawnPos
Inheritance
PlayerSpawnPos
Inherited Members

Constructors

PlayerSpawnPos()

public PlayerSpawnPos()

PlayerSpawnPos(int, int?, int)

public PlayerSpawnPos(int x, int? y, int z)

Parameters

x int
y int?
z int

Fields

RemainingUses

[ProtoMember(7)]
public int RemainingUses

Field Value

int

pitch

[ProtoMember(5)]
public float? pitch

Field Value

float?

roll

[ProtoMember(6)]
public float? roll

Field Value

float?

x

[ProtoMember(1)]
public int x

Field Value

int

y

[ProtoMember(2)]
public int? y

Field Value

int?

yaw

[ProtoMember(4)]
public float? yaw

Field Value

float?

z

[ProtoMember(3)]
public int z

Field Value

int

Methods

ToString()

Returns a string that represents the current object.

public override string ToString()

Returns

string

A string that represents the current object.