Class DrunkPerceptionEffect
- Namespace
- Vintagestory.API.Client
- Assembly
- VintagestoryAPI.dll
public class DrunkPerceptionEffect : PerceptionEffect
- Inheritance
-
DrunkPerceptionEffect
- Inherited Members
- Extension Methods
Constructors
DrunkPerceptionEffect(ICoreClientAPI)
public DrunkPerceptionEffect(ICoreClientAPI capi)
Parameters
capi
ICoreClientAPI
Methods
ApplyToFpHand(Matrixf)
public override void ApplyToFpHand(Matrixf modelMat)
Parameters
modelMat
Matrixf
ApplyToTpPlayer(EntityPlayer, float[], float?)
public override void ApplyToTpPlayer(EntityPlayer entityPlr, float[] modelMatrix, float? playerIntensity = null)
Parameters
entityPlr
EntityPlayermodelMatrix
float[]playerIntensity
float?
NowActive(float)
public override void NowActive(float intensity)
Parameters
intensity
float
OnBeforeGameRender(float)
public override void OnBeforeGameRender(float dt)
Parameters
dt
float