Table of Contents

Enum EnumChunkRenderPass

Namespace
Vintagestory.API.Client
Assembly
VintagestoryAPI.dll

The various render passes available for rendering blocks

public enum EnumChunkRenderPass

Fields

BlendNoCull = 2

Backfaced not culled, alpha blended and alpha discard

Liquid = 4

Used for animated liquids

Meta = 6

Special render pass for meta blocks

Opaque = 0

Backfaced culled, no alpha testing, alpha discard

OpaqueNoCull = 1

Backfaced not culled, no alpha blended but alpha discard

TopSoil = 5

Special render pass for top soil only in order to have climated tinted grass half transparently overlaid over an opaque block

Transparent = 3

Uses a special rendering system called Weighted Blended Order Independent Transparency for half transparent blocks