Table of Contents

Enum EnumDespawnReason

Namespace
Vintagestory.API.Common
Assembly
VintagestoryAPI.dll
public enum EnumDespawnReason

Fields

Combusted = 1

Completely burned up

Death = 0

Despawned because it died.

Disconnect = 5

The last player disconnected from the game.

Expire = 6

The entity expired.

OutOfRange = 2

Despawned because the player (or players) moved out of ranged.

PickedUp = 3

A player picked up this item and is removed from the world. (ItemEntity -> Item)

Removed = 7

The entity was removed.

Unload = 4

The region was unloaded.