Class PlayerSpawnPos
- Namespace
- Vintagestory.API.Common
- Assembly
- VintagestoryAPI.dll
[ProtoContract]
public class PlayerSpawnPos
- Inheritance
-
PlayerSpawnPos
- Inherited Members
- Extension Methods
Constructors
PlayerSpawnPos()
public PlayerSpawnPos()
PlayerSpawnPos(int, int?, int)
public PlayerSpawnPos(int x, int? y, int z)
Parameters
Fields
RemainingUses
[ProtoMember(7)]
public int RemainingUses
Field Value
pitch
[ProtoMember(5)]
public float? pitch
Field Value
roll
[ProtoMember(6)]
public float? roll
Field Value
x
[ProtoMember(1)]
public int x
Field Value
y
[ProtoMember(2)]
public int? y
Field Value
- int?
yaw
[ProtoMember(4)]
public float? yaw
Field Value
z
[ProtoMember(3)]
public int z
Field Value
Methods
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.