Class ModelTransform
- Namespace
- Vintagestory.API.Common
- Assembly
- VintagestoryAPI.dll
Used for transformations applied to a block or item model. Uses values from ModelTransformNoDefaults but will assign defaults if not included.
public class ModelTransform : ModelTransformNoDefaults
- Inheritance
-
ModelTransform
- Inherited Members
Examples
Use '.tfedit' in game to help customize these values, just make sure to copy them into your json file when you finish.
"tpHandTransform": {
"translation": {
"x": -0.87,
"y": -0.01,
"z": -0.56
},
"rotation": {
"x": -90,
"y": 0,
"z": 0
},
"origin": {
"x": 0.5,
"y": 0,
"z": 0.5
},
"scale": 0.8
},