Class BEBehaviorElevatorControl
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
Used in combination with the BlockBehaviorElevatorControl to create an elevator. Defined with the "ElevatorControl" code, and has no properties. Open in GitHub
[DocumentAsJson]
public class BEBehaviorElevatorControl : BlockEntityBehavior
- Inheritance
-
BEBehaviorElevatorControl
Examples
"entityBehaviors": [
{ "name": "ElevatorControl" }
],