Table of Contents

Class BEBehaviorFirepitAmbient

Namespace
Vintagestory.GameContent
Assembly
VSSurvivalMod.dll

Makes this block play ambient firepit sounds or music depending on specific conditions. Defined with the "FirepitAmbient" code, and has no properties. Open in GitHub

[DocumentAsJson]
public class BEBehaviorFirepitAmbient : BlockEntityBehavior
Inheritance
BEBehaviorFirepitAmbient

Examples

"entityBehaviors": [
	{ "name": "FirepitAmbient" }
],