Class BEBehaviorTemperatureSensitive
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
For block entities that need to react to external influences that affect temperature or burn characteristics/ Defined with the "TemperatureSensitive" code, and has no properties. Open in GitHub
[DocumentAsJson]
public class BEBehaviorTemperatureSensitive : BlockEntityBehavior
- Inheritance
-
BEBehaviorTemperatureSensitive
Examples
"entityBehaviors": [
{ "name": "TemperatureSensitive" }
],