Class BEBehaviorTrapDoor
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
A block entity behavior for a trapdoor. Requires BlockBehaviorTrapDoor on a block to work. Defined with the "TrapDoor" code. Open in GitHub
[DocumentAsJson]
[AddDocumentationProperty("easingSpeed", "Affects animation speed of trapdoor opening or closing", "System.Single", "Optional", "10", true)]
public class BEBehaviorTrapDoor : BEBehaviorAnimatable
- Inheritance
-
BEBehaviorTrapDoor
Examples
"entityBehaviors": [
{ "name": "TrapDoor" }
],
...
"behaviors": [
{ "name": "TrapDoor" }
],
Properties
easingSpeed (Optional) (Default: 10)
Affects animation speed of trapdoor opening or closing