Table of Contents

Class BlockEntityBehaviorCoverable

Namespace
Vintagestory.GameContent
Assembly
VSSurvivalMod.dll

Allows this block to be covered by cubic blocks or blocks with specific attributes. This behavior has no properties. Requires BlockBehaviorCoverable. Defined with the "Coverable" code. Open in GitHub

[DocumentAsJson]
[AddDocumentationProperty("wallAxelable", "Used on a block. If set to true, this block can be attached as a cover and get drawn at the same position.", "System.Boolean", "Optional", "false", true)]
public class BlockEntityBehaviorCoverable : BlockEntityBehavior
Inheritance
BlockEntityBehaviorCoverable

Examples

"entityBehaviors": [
 { "name": "Coverable" }
],

Properties

wallAxelable (Optional) (Default: false)

Used on a block. If set to true, this block can be attached as a cover and get drawn at the same position.

Property Value

Boolean