Class BlockEntityBehaviorCoverable
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
Allows this block to be covered by cubic blocks or blocks with specific attributes. This behavior has no properties. Requires BlockBehaviorCoverable. Defined with the "Coverable" code. Open in GitHub
[DocumentAsJson]
[AddDocumentationProperty("wallAxelable", "Used on a block. If set to true, this block can be attached as a cover and get drawn at the same position.", "System.Boolean", "Optional", "false", true)]
public class BlockEntityBehaviorCoverable : BlockEntityBehavior
- Inheritance
-
BlockEntityBehaviorCoverable
Examples
"entityBehaviors": [
{ "name": "Coverable" }
],
Properties
wallAxelable (Optional) (Default: false)
Used on a block. If set to true, this block can be attached as a cover and get drawn at the same position.