Table of Contents

Class CookingRecipeStack

Namespace
Vintagestory.GameContent
Assembly
VSSurvivalMod.dll

An itemstack specific for a CookingRecipeIngredient. Most properties are extended from JsonItemStack.

public class CookingRecipeStack : JsonItemStack
Inheritance
CookingRecipeStack
Inherited Members

Fields

CookedStack (Optional) (Default: None)

A cooked version of the ingredient stack that also satisfies this recipe.

public JsonItemStack CookedStack

Field Value

JsonItemStack

ShapeElement (Optional) (Default: None)

The hierachy/path of the shape element inside the recipe's shape file. Will be enabled/disabled in the final meal if this itemstack is used.

public string ShapeElement

Field Value

string

TextureMapping (Optional) (Default: None)

Overrides a texture mapping for the shape element. Uses two strings, the first being the original texture code, and the second being a new texture code.

public string[] TextureMapping

Field Value

string[]