Class CookingRecipeStack
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
An itemstack specific for a CookingRecipeIngredient. Most properties are extended from JsonItemStack.
public class CookingRecipeStack : JsonItemStack
- Inheritance
-
CookingRecipeStack
- Inherited Members
Fields
CookedStack (Optional) (Default: None)
A cooked version of the ingredient stack that also satisfies this recipe.
public JsonItemStack CookedStack
Field Value
ShapeElement (Optional) (Default: None)
The hierachy/path of the shape element inside the recipe's shape file. Will be enabled/disabled in the final meal if this itemstack is used.
public string ShapeElement
Field Value
TextureMapping (Optional) (Default: None)
Overrides a texture mapping for the shape element. Uses two strings, the first being the original texture code, and the second being a new texture code.
public string[] TextureMapping
Field Value
- string[]