Class EntityBehaviorIdleAnimations
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
Plays random animation from predefined list of idle animations when entity isn't moving or mounted on another entity.
Uses the "idleanimations" code Open in GitHub
[DocumentAsJson]
public class EntityBehaviorIdleAnimations : EntityBehavior
- Inheritance
-
EntityBehaviorIdleAnimations
Examples
"behaviors": [
{
"code": "idleanimations"
},
],
Properties
randomIdleAnimations (Required)
Predefined list of idle animations that get played randomly when entity is idle
[DocumentAsJson("Required", "", true)]
private string[] randomIdleAnimations
Property Value
- string[]