Table of Contents

Class EntityBehaviorPettable

Namespace
Vintagestory.GameContent
Assembly
VSSurvivalMod.dll

Allows entity to be petted.
Uses the "pettable" code Open in GitHub

[DocumentAsJson]
[AddDocumentationProperty("minGeneration", "Specifies the minimum generation required for the entity to be allowed to be petted", "System.Int32", "Optional", "1", false)]
public class EntityBehaviorPettable : EntityBehavior
Inheritance
EntityBehaviorPettable

Examples

"behaviors": [
 {
     "code": "pettable",
     "minGeneration": 2
 },
],

Fields

minGeneration (Optional) (Default: 1)

Specifies the minimum generation required for the entity to be allowed to be petted

Field Value

Int32