Table of Contents

Class EntityBehaviorSelectionBoxes

Namespace
Vintagestory.GameContent
Assembly
VSEssentials.dll

Allows to define interactable hitboxes directly from entity shape elements.
Uses the "selectionboxes" code Open in GitHub

[DocumentAsJson]
public class EntityBehaviorSelectionBoxes : EntityBehavior
Inheritance
EntityBehaviorSelectionBoxes

Examples

"behaviors": [
 {
  "code": "selectionboxes",
  "selectionBoxes": ["HeadAP", "FaceAP", "NeckAP", "MidAP", "MidUnderAP", "RearAP", "RearSideAP", "RFrontAP", "LFrontAP", "TempGear1AP", "TempGear2AP", "TempGear3AP"]
 },
],

Fields

SelectionBoxes (Required)

A list of attachment points from entity shape used to define hitboxes

[DocumentAsJson("Required", "", false)]
private string[] selectionBoxCodes

Field Value

string[]