Class AssetCategory
- Namespace
- Vintagestory.API.Common
- Assembly
- VintagestoryAPI.dll
public class AssetCategory
- Inheritance
-
AssetCategory
- Inherited Members
- Extension Methods
Constructors
AssetCategory(string, bool, EnumAppSide)
public AssetCategory(string code, bool AffectsGameplay, EnumAppSide SideType)
Parameters
code
stringAffectsGameplay
boolSideType
EnumAppSide
Fields
blocktypes
public static AssetCategory blocktypes
Field Value
categories
public static Dictionary<string, AssetCategory> categories
Field Value
config
public static AssetCategory config
Field Value
dialog
public static AssetCategory dialog
Field Value
entities
public static AssetCategory entities
Field Value
itemtypes
public static AssetCategory itemtypes
Field Value
lang
public static AssetCategory lang
Field Value
music
public static AssetCategory music
Field Value
patches
public static AssetCategory patches
Field Value
recipes
public static AssetCategory recipes
Field Value
shaderincludes
public static AssetCategory shaderincludes
Field Value
shaders
public static AssetCategory shaders
Field Value
shapes
public static AssetCategory shapes
Field Value
sounds
public static AssetCategory sounds
Field Value
textures
public static AssetCategory textures
Field Value
worldgen
public static AssetCategory worldgen
Field Value
worldproperties
public static AssetCategory worldproperties
Field Value
Properties
AffectsGameplay
Temporary solution to not change block types. Will be changed
public bool AffectsGameplay { get; }
Property Value
Code
Path and name
public string Code { get; }
Property Value
SideType
Determines wether it will be used on server, client or both.
public EnumAppSide SideType { get; }
Property Value
Methods
FromCode(string)
Gets the asset category by code name
public static AssetCategory FromCode(string code)
Parameters
code
stringThe code name for the asset category.
Returns
- AssetCategory
An asset category.
ToString()
Returns a string that represents the current object.
public override string ToString()
Returns
- string
A string that represents the current object.