Class ClimateCondition
- Namespace
- Vintagestory.API.Common
- Assembly
- VintagestoryAPI.dll
public class ClimateCondition
- Inheritance
-
ClimateCondition
- Inherited Members
- Extension Methods
Fields
Fertility
Nomalized value between 0..1
public float Fertility
Field Value
ForestDensity
Nomalized value between 0..1
public float ForestDensity
Field Value
GeologicActivity
Nomalized value between 0..1. Static value determined on world generation
public float GeologicActivity
Field Value
RainCloudOverlay
public float RainCloudOverlay
Field Value
Rainfall
Nomalized value between 0..1. When loading the now values, this is set to the current precipitation value, otherwise to "yearly averages" or the values generated during worldgen
public float Rainfall
Field Value
ShrubDensity
Nomalized value between 0..1
public float ShrubDensity
Field Value
Temperature
Between -20 and +40 degrees
public float Temperature
Field Value
WorldGenTemperature
If you read the now values, you can still get the world gen temp from this value
public float WorldGenTemperature
Field Value
WorldgenRainfall
If you read the now values, you can still get the world gen rain fall from this value. Between 0..1
public float WorldgenRainfall
Field Value
Methods
SetLerped(ClimateCondition, ClimateCondition, float)
public void SetLerped(ClimateCondition left, ClimateCondition right, float w)
Parameters
left
ClimateConditionright
ClimateConditionw
float