Class CombustibleProperties
- Namespace
- Vintagestory.API.Common
- Assembly
- VintagestoryAPI.dll
Used for an items combustible value
public class CombustibleProperties
- Inheritance
-
CombustibleProperties
- Inherited Members
Fields
BurnDuration
For how long it burns in real life seconds
public float BurnDuration
Field Value
BurnTemperature
The temperature at which it burns
public int BurnTemperature
Field Value
HeatResistance
How many degrees celsius it can resists before it ignites
public int HeatResistance
Field Value
MaxTemperature
If there is a melting point, the max temperature it can reach. Set to 0 for no limit
public int MaxTemperature
Field Value
MeltingDuration
For how many seconds the temperature has to be above the melting point until the item is smelted
public float MeltingDuration
Field Value
MeltingPoint
How many degrees celsius it takes to smelt/transform this into another. Only used when put in a stove and Melted is set
public int MeltingPoint
Field Value
RequiresContainer
If true (default) a container is required to smelt this item.
public bool RequiresContainer
Field Value
SmeltedRatio
How many ores are required to produce one output stack
public int SmeltedRatio
Field Value
SmeltedStack
If set, the block/item is smeltable in a furnace and this is the resulting itemstack once the MeltingPoint has been reached for the supplied duration.
public JsonItemStack SmeltedStack
Field Value
SmeltingType
Used for correct naming in the tool tip
public EnumSmeltType SmeltingType
Field Value
SmokeLevel
How much smoke this item produces when being used as fuel
public float SmokeLevel
Field Value
Methods
Clone()
Creates a deep copy
public CombustibleProperties Clone()