Class PModulePlayerInAir
- Namespace
- Vintagestory.API.Common.Entities
- Assembly
- VintagestoryAPI.dll
public class PModulePlayerInAir : PModuleInAir
- Inheritance
-
PModulePlayerInAir
- Inherited Members
- Extension Methods
Methods
ApplyFlying(float, Entity, EntityPos, EntityControls)
Creative flight movement, possibly glider too?
public override void ApplyFlying(float dt, Entity entity, EntityPos pos, EntityControls controls)
Parameters
dtfloatentityEntityposEntityPoscontrolsEntityControls
ApplyFreeFall(float, Entity, EntityPos, EntityControls)
public override void ApplyFreeFall(float dt, Entity entity, EntityPos pos, EntityControls controls)
Parameters
dtfloatentityEntityposEntityPoscontrolsEntityControls
Initialize(JsonObject, Entity)
Config passed in from the behavior in the entity class.
public override void Initialize(JsonObject config, Entity entity)
Parameters
configJsonObjectentityEntity