Table of Contents

Struct RecipeIngredientConsumeProperties

Namespace
Vintagestory.API.Common
Assembly
VintagestoryAPI.dll
public struct RecipeIngredientConsumeProperties
Inherited Members
Extension Methods

Properties

BreakOnZeroDurability

If set to False item will not break when it durability reaches zero.

public bool BreakOnZeroDurability { readonly get; set; }

Property Value

bool

Consume

Should ingredient be consumed on crafting.
If set to true Quantity will be removed from ItemStack. Other wise DurabilityChange will be applied to item, if it is not equal to 0.

public bool Consume { readonly get; set; }

Property Value

bool

DurabilityChange

Durability change on being used for crafting.
Positive number will result in durability increase. Negative in decrease.

public int DurabilityChange { readonly get; set; }

Property Value

int

DurabilityCost

Equal to -DurabilityChange. Durability of item will be reduced by this amount if it is not consumed

public int DurabilityCost { readonly get; set; }

Property Value

int

Quantity

How ItemStack size will be reduced.

public int Quantity { readonly get; set; }

Property Value

int