Enum EnumClientState
- Namespace
- Vintagestory.API.Server
- Assembly
- VintagestoryAPI.dll
The current connection state of a player thats currently connecting to the server Open in GitHub
public enum EnumClientState
- Extension Methods
Fields
Admitted = 2Has passed the MaxClients Test
Connected = 3The players client sent us a packet that it loaded
Connecting = 1Is a newly opened connection, subject to verfication
Offline = 0Playing = 4The players client sent us a packet that this player is now actually playing (after character selection)
Queued = 5Is in the connection queue without initialized player data