Class BarrelRecipeIngredient
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
Defines an ingredient for use in a BarrelRecipe.
public class BarrelRecipeIngredient : CraftingRecipeIngredient
- Inheritance
-
BarrelRecipeIngredient
- Inherited Members
Examples
{
"type": "item",
"code": "strongtanninportion",
"litres": 2,
"consumeLitres": 2
}
{
"type": "item",
"code": "hide-prepared-small",
"quantity": 1
}
Fields
ConsumeLitres (Optional) (Default: Consume All)
How much of the liquid should be consumed in the recipe? This should only be used by recipes with a non-liquid output.
public float? ConsumeLitres
Field Value
ConsumeQuantity (Optional) (Default: Consume All)
How many of this itemstack should be consumed in the recipe? This should only be used for recipes with a liquid output.
public int? ConsumeQuantity
Field Value
- int?
Litres (Optional) (Default: None)
If the ingredient is a liquid, will use this value instead of Quantity.
public float Litres