Class ClayFormingRecipe
- Namespace
- Vintagestory.GameContent
- Assembly
- VSSurvivalMod.dll
Creates a recipe that can be created using clay. This class takes all of its properties from the LayeredVoxelRecipe<T> class.
public class ClayFormingRecipe : LayeredVoxelRecipe<ClayFormingRecipe>
- Inheritance
-
ClayFormingRecipe
- Inherited Members
Examples
{
"ingredient": {
"type": "item",
"code": "clay-*",
"name": "type",
"allowedVariants": [ "blue", "fire", "red" ]
},
"pattern": [
[
"#####",
"#####",
"#####",
"#####",
"#####"
],
[
"#####",
"#___#",
"#___#",
"#___#",
"#####"
]
],
"name": "Bowl",
"output": {
"type": "block",
"code": "bowl-raw"
}
}