Table of Contents

Class SmithingRecipe

Namespace
Vintagestory.GameContent
Assembly
VSSurvivalMod.dll

Defines a smithing recipe, to be created on an anvil. Uses a total of 6 layers, and gets its properties from LayeredVoxelRecipe<T>.

public class SmithingRecipe : LayeredVoxelRecipe<SmithingRecipe>
Inheritance
SmithingRecipe
Inherited Members

Examples

{
	"ingredient": {
		"type": "item",
		"code": "ingot-*",
		"name": "metal",
		"allowedVariants": [ "tinbronze", "bismuthbronze", "blackbronze", "silver", "gold", "iron", "meteoriciron", "steel" ]
	},
	"name": "boss",
	"pattern": [
		[
			"____",
			"_##_",
			"_##_",
			"____"
		],
		[
			"####",
			"#__#",
			"#__#",
			"####"
		]
	],
	"output": {
		"type": "item",
		"code": "boss-{metal}"
	}
}