Class StepParentElementTo
- Namespace
- Vintagestory.GameContent
- Assembly
- VSEssentials.dll
Specifies a parent shape element to attach model to.
Optionally, you can also define a custom transform that is applied relative to the parent element Open in GitHub
[DocumentAsJson]
public class StepParentElementTo : ModelTransform
- Inheritance
-
StepParentElementTo
- Inherited Members
Fields
ElementName (Required)
The name of the parent shape element to attach model to.
[DocumentAsJson("Required", "", false)]
[JsonProperty]
public string ElementName