Class ClimateSpawnCondition
- Namespace
- Vintagestory.API.Common.Entities
- Assembly
- VintagestoryAPI.dll
A list of conditions based on climate.
[DocumentAsJson]
public class ClimateSpawnCondition
- Inheritance
-
ClimateSpawnCondition
- Derived
- Inherited Members
- Extension Methods
Fields
MaxForest
The maximum amount of forest cover needed for the object to spawn.
[DocumentAsJson]
public float MaxForest
Field Value
MaxRain
The maximum amount of rain for the object to spawn.
[DocumentAsJson]
public float MaxRain
Field Value
MaxShrubs
The maximum amount of shrubbery needed for the object to spawn.
[DocumentAsJson]
public float MaxShrubs
Field Value
MaxTemp
The maximum tempurature for the object to spawn.
[DocumentAsJson]
public float MaxTemp
Field Value
MaxY
Won't span above maxY. 0...1 is world bottom to sea level, 1...2 is sea level to world top
[DocumentAsJson]
public float MaxY
Field Value
MinForest
The minimum amount of forest cover needed for the object to spawn.
[DocumentAsJson]
public float MinForest
Field Value
MinForestOrShrubs
The minimum amount of forest or shrubs for the object to spawn.
[DocumentAsJson]
public float MinForestOrShrubs
Field Value
MinRain
The minimum amount of rain for the object to spawn.
[DocumentAsJson]
public float MinRain
Field Value
MinShrubs
The minimum amount of shrubbery needed for the object to spawn.
[DocumentAsJson]
public float MinShrubs
Field Value
MinTemp
The minimum tempurature for the object to spawn.
[DocumentAsJson]
public float MinTemp
Field Value
MinY
Won't span below minY. 0...1 is world bottom to sea level, 1...2 is sea level to world top
[DocumentAsJson]
public float MinY
Field Value
Methods
SetFrom(ClimateSpawnCondition)
public void SetFrom(ClimateSpawnCondition conds)
Parameters
conds
ClimateSpawnCondition