Table of Contents

Class ClimateSpawnCondition

Namespace
Vintagestory.API.Common.Entities
Assembly
VintagestoryAPI.dll

A list of conditions based on climate.

[DocumentAsJson]
public class ClimateSpawnCondition
Inheritance
ClimateSpawnCondition
Derived
Inherited Members
Extension Methods

Fields

MaxForest

The maximum amount of forest cover needed for the object to spawn.

[DocumentAsJson]
public float MaxForest

Field Value

float

MaxRain

The maximum amount of rain for the object to spawn.

[DocumentAsJson]
public float MaxRain

Field Value

float

MaxShrubs

The maximum amount of shrubbery needed for the object to spawn.

[DocumentAsJson]
public float MaxShrubs

Field Value

float

MaxTemp

The maximum tempurature for the object to spawn.

[DocumentAsJson]
public float MaxTemp

Field Value

float

MaxY

Won't span above maxY. 0...1 is world bottom to sea level, 1...2 is sea level to world top

[DocumentAsJson]
public float MaxY

Field Value

float

MinForest

The minimum amount of forest cover needed for the object to spawn.

[DocumentAsJson]
public float MinForest

Field Value

float

MinForestOrShrubs

The minimum amount of forest or shrubs for the object to spawn.

[DocumentAsJson]
public float MinForestOrShrubs

Field Value

float

MinRain

The minimum amount of rain for the object to spawn.

[DocumentAsJson]
public float MinRain

Field Value

float

MinShrubs

The minimum amount of shrubbery needed for the object to spawn.

[DocumentAsJson]
public float MinShrubs

Field Value

float

MinTemp

The minimum tempurature for the object to spawn.

[DocumentAsJson]
public float MinTemp

Field Value

float

MinY

Won't span below minY. 0...1 is world bottom to sea level, 1...2 is sea level to world top

[DocumentAsJson]
public float MinY

Field Value

float

Methods

SetFrom(ClimateSpawnCondition)

public void SetFrom(ClimateSpawnCondition conds)

Parameters

conds ClimateSpawnCondition