Table of Contents

Class RuntimeSpawnConditions

Namespace
Vintagestory.API.Common.Entities
Assembly
VintagestoryAPI.dll
public class RuntimeSpawnConditions : BaseSpawnConditions
Inheritance
RuntimeSpawnConditions
Inherited Members

Fields

Chance

The chance for the object to spawn.

public double Chance

Field Value

double

MaxQuantity

The max quantity of objects to spawn.

public int MaxQuantity

Field Value

int

MaxQuantityByGroup

public QuantityByGroup MaxQuantityByGroup

Field Value

QuantityByGroup

MinDistanceToPlayer

The minimum distance from the player that an object will spawn.

public int MinDistanceToPlayer

Field Value

int

SpawnCapPlayerScaling

public float SpawnCapPlayerScaling

Field Value

float

Methods

Clone()

Creates a deep copy of this set of spawn conditions.

public RuntimeSpawnConditions Clone()

Returns

RuntimeSpawnConditions