Class RuntimeSpawnConditions
- Namespace
- Vintagestory.API.Common.Entities
- Assembly
- VintagestoryAPI.dll
public class RuntimeSpawnConditions : BaseSpawnConditions
- Inheritance
-
RuntimeSpawnConditions
- Inherited Members
Fields
Chance
The chance for the object to spawn.
public double Chance
Field Value
MaxQuantity
The max quantity of objects to spawn.
public int MaxQuantity
Field Value
MaxQuantityByGroup
public QuantityByGroup MaxQuantityByGroup
Field Value
MinDistanceToPlayer
The minimum distance from the player that an object will spawn.
public int MinDistanceToPlayer
Field Value
SpawnCapPlayerScaling
public float SpawnCapPlayerScaling
Field Value
Methods
Clone()
Creates a deep copy of this set of spawn conditions.
public RuntimeSpawnConditions Clone()